Offlane56.2% wins, 1,549 games
Price in goldGain in win rate points
- 1
Devourer's GauntletCollects health for kills.1,200 gold - 2
Helm of the Black LegionGrants Health, Health regeneration, and a high chance to block Attack Damage.2,175 gold - 3
Ghost Marchers60 Movement Speed. Use for unitwalking and more speed.1,500 gold - 4
Barrier IdolCast to shield allies in a magic-absorbing barrier.3,750 gold - 5
Behemoth's HeartAdds high Health and Strength. Adds Health regen based on your max Health.4,800 gold+8.3 - 6
Mock of BrillianceGrants an aura that deals Magic Damage over time to nearby enemies & Evasion to the owner.4,800 gold
Also
Daemonic Breastplate
Protective Talisman
Oblivion Hammer
Jungle53.4% wins, 464 games
Price in goldGain in win rate points
- 1
Devourer's GauntletCollects health for kills.1,200 gold - 2
Helm of the Black LegionGrants Health, Health regeneration, and a high chance to block Attack Damage.2,175 gold - 3
Steamboots60 Movement Speed. Can cycle between stat bonuses.1,450 gold - 4
Barbed ArmorActivate to return pre-mitigated damage to attackers.2,300 gold - 5
Barrier IdolCast to shield allies in a magic-absorbing barrier.3,750 gold - 6
Behemoth's HeartAdds high Health and Strength. Adds Health regen based on your max Health.4,800 gold
Also
Frostwolf's Skull
Daemonic Breastplate
Mock of Brilliance
Mid Wars49.8% wins, 743 games
Price in goldGain in win rate points
- 1
Steamboots60 Movement Speed. Can cycle between stat bonuses.1,450 gold - 2
Barrier IdolCast to shield allies in a magic-absorbing barrier.3,750 gold - 3
Psionic Hood10 Magic Armor. Grants cooldown reduction and magic resistance from taking damage.3,750 gold - 4
Behemoth's HeartAdds high Health and Strength. Adds Health regen based on your max Health.4,800 gold - 5
Daemonic BreastplateGrants an armor and attack speed aura to allies. Reduces armor of enemies.5,200 gold - 6
Oblivion HammerGrants a chance to Stun a target on attack. Cast to Stun an enemy.6,150 gold
Also
Barbed Armor
Plated Greaves
Ghost Marchers
Order estimated from end-of-game inventories. Percentage: players who end the game with it.